Text3D

Text3D object allow users to put text on 3D model view.

Syntax Example:

...
<O T="Text3D">
...
...
</O>

A Text3D object is required to have 3 Point objects to define its location.

Example:

<O N="Text3DObject1" T="Project" Category="3D Geometric Objects" TransAlignRule="Right">
 <!-- created by ParamML Examples on 01.02.2023 -->
 <O T="Surface" Thickness="20" Opacity="0.6">
 <O T="Point" X="0" Y="0" Z="0" />
 <O T="Point" X="30" Y="0" Z="0" />
 <O T="Point" X="30" Y="30" Z="0" />
 <O T="Point" X="0" Y="30" Z="0" />
 </O>
 <O T="Text3D" FontSize="5" Label="Text on 3D Model" X="5" Y="15" Z="25">
 <O T="Point" Z="0" Y="5" X="0" />
 <O T="Point" Z="0" Y="-5" X="0" />
 <O T="Point" Z="5" Y="5" X="0" />
 </O>
</O>

To view this example in the library, see (https://openbrim.org/platform/?application=inc&author=ParamML_Examples_OpenBrIM+Platform&obj=objiddr21jyh49cigudkjmgma5karrow-up-right)

To display a calculated value in the text, you can use the "||" symbol between statements. This will cause the expression inside the "||" to be evaluated and displayed as the final result.

Example:

To view this example in the library, see (https://openbrim.org/platform/?application=inc&author=ParamML_Examples_OpenBrIM+Platform&folder=3D+Geometric+Objects&obj=objid0jagk2kdp89fa701ew9izsarrow-up-right)

The "Text3D" object has another special use. Using the expression "|Self.N|", the name of the project object is automatically written on the 3D object.

Example:

To view this example in the library, see (https://openbrim.org/platform/?application=inc&author=ParamML_Examples_OpenBrIM+Platform&folder=3D+Geometric+Objects&obj=objidyw9whr0h5lc70h70jj64lfarrow-up-right)

Parameters of Text3D Object:

| | Label | Mandatory | Description | Example | | --- | --- | --- | --- | | 1 | FontSize | Yes | Font size of the text displayed in 3D view | FontSize="5" (integer or float)

FontSize="H/10" (expression) | 2 | Label | Yes | Text displayed in 3D view | Label="Sample Text" | | 3 | X | Yes | Location of center of text along X-axis | X="5" (integer or float)

X="L/2" (expression) | 4 | Y | Yes | Location of center of text along Y-axis | Y="10" (integer or float)

Y="W/2" (expression) | 5 | Z | Yes | Location of center of text along Z-axis. | Z="6" (integer or float)

Z="H/2" (expression) | 6 | RX | Yes | Angle of rotation of text about X-axis | RX="1.57" (integer or float)

RX="PI/4" (expression) | 7 | RY | Yes | Angle of rotation of text about Y-axis | RY="3.14" (integer or float)

RY="PI" (expression) | 8 | Rz | Yes | Angle of rotation of text about Z-axis | RZ="1.57" (integer or float)

RZ="PI/4" (expression)

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